Are the three heroes recommended by King of Glory Camp the only options for supporting popular heroes who counter Mozi? (Part 3)
2026-08-12 13:53
Mozi can only frequently fire his lightning cannon at Cai Wenji, but she has powerful healing abilities, leaving him helpless. Moreover, Cai Wenji's projectiles are slow, numerous, and have short cooldowns, easily interrupting her energy barrier. With multiple crowd control abilities, a moment's inattention can lead to a Flash-in being interrupted – how frustrating! While she may seem harmless, Cai Wenji is ultimately a zero-cost support; her primary role is healing. Don't assume she can synergize with a marksman for a double benefit. Her lightning cannon animation – a stationary charge-up and fire – has considerable delaying animations, essentially wasting precious time trying to escape. She neither gains an advantage in lane nor avoids ineffective harassment until she completes Nightmare's Fang.
Wu Zetian: The Queen of Chain Control
When it comes to control, Wu Zetian, equipped with the Wuxiang Divine Artifact, is invincible. Her control attributes immediately reach their peak. Previously, her biggest weakness was the cooldown of her ultimate skill. With its global support, ignoring terrain, and ranged attack, it exposes her vision. Against this kind of stationary control, she is helpless, completely controlled. It depends on who the Wu Zetian player wants to target. With the equipment bonus, the cooldown time in the late game is reduced from 60-80 seconds to around 20 seconds, much faster than Mozi's. Therefore, the control queen, with fewer worries, no longer needs to rely on Mozi's tactics. The rules are reversed; she doesn't necessarily have to wait for Mozi to activate his ultimate before counterattacking. Frequent use of Thunderclap can easily dismantle Mozi's offensive actions.
Moreover, Wu Zetian is not a tool character who relies on her ultimate to control others. She usually saves her ultimate for team fights when the enemy is densely packed or for scouting. In small-scale team fights, if the enemy is far enough away, she can enhance her magic orbs and use her chain control skills effectively. With Wu Zetian's presence, the enemy has already lost an arm and is not so scary.
Yao: Deer form
Mozi has a hard time dealing with Yao because her passive deer form grants immunity. After reaching level four, she can jump onto the marksman and use her lightning cannon to break the shield. After the marksman falls off, she can reattach herself after the cooldown is over. It's not difficult to deal with Mozi. Theoretically, she can just provide a shield and absorb damage. Yao is often criticized for being a parasite for climbing the ranks, but in reality, she is a troublesome character against certain heroes. She can play a good role in supporting marksmen in lane. Apart from Cai Wenji, Yao, who has low skill requirements, can also be quite effective in roaming.
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