Marks don't wait, is lane-pushing king the key to climbing in the late game? These two are definitely not lone wolves: Support Edition

2026-07-13 13:50

Marks don't wait, is lane-pushing king the key to climbing in the late game? These two are definitely not lone wolves: Support Edition


New players often mistakenly use Mi Yue's first skill as an attack move, thinking it allows for a short-distance landing, summoning a bat to stack her passive and attack nearby enemies. While this approach is correct, it wastes a life-saving ability, as its original purpose is displacement, and you can choose whether to use it to pass through walls or change your landing point. The decision is in your hands. After two or three basic attacks, using the first skill would be more effective, shortening travel time.

What are the item build strategies for the revamped Mi Yue? Double attack speed items are essential. In the late game, buy an Unyielding Will to balance survivability and damage output. Whether to buy a Nightmare item in the late game is a matter of personal preference; the situation will determine everything.

Nezha

Both Mi Yue and Nezha have secured collaborations with the animated series "Nezha: The Demon Child Conquers the Dragon King," resulting in beautifully designed skins that have sold well. Beyond quality, their gameplay is vastly different. Mi Yue is preferred for split-pushing and team fights, while Nezha is better suited for players seeking frequent support, maximizing his map-wide ultimate ability. After buffs, Nezha has become incredibly popular this season, and the new skins have further boosted his popularity, causing his popularity to skyrocket. Assuming he's not banned by anyone, he's worth using to climb the ranks. He's suitable for casual games, high-level matches, and even the peak tournament. Playing him in the top lane is not frustrating, and his performance largely depends on the opposing marksman.

Born to provide support, don't rely on developing online.

His strategy involves constantly monitoring the map, paying attention to the status of teammates and opponents, and providing support across the entire map. Whether it's reaping kills or joining team fights depends on which target you choose. Minions are secondary, and with the teleportation portals on the side lanes, there are two teleports in total, so there's no need to worry about being pushed out of lanes or having your tower stolen.

Therefore, players with exceptional observation skills can use screen scrolling like CCTV to monitor everyone's movements and then learn to judge whether to fly to provide support. After dismantling their ultimate abilities, they can use the exposed vision for extra purposes. If they need to leave, it is best to deal with the minion wave first. Letting the wave go is a last resort. In any case, the role of the first tower in the top lane is negligible, so there is no need to worry too much about it. Sacrificing a tower to get a few kills and suppress development brings advantages that far outweigh those of breaking through a tower.

Image source: Internet


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