Is Zhang Liang really that bad at maneuvering? Lian Po is immune to head-on confrontations, so Zhang Liang's ability to turn the tide against three opponents is far superior. (II)

2026-10-12 14:02

Is Zhang Liang really that bad at maneuvering? Lian Po is immune to head-on confrontations, so Zhang Liang's ability to turn the tide against three opponents is far superior. (II)


Donghuang Taiyi is a permanent fixture in the ban zone, and Zhang Liang is the best alternative. However, a stereotype has inexplicably formed about him, and he's treated even worse than Baili Shouyue used to be, bordering on discrimination. Soft supports are only good for buffing, healing, refreshing skills, and generating shields, while hard supports rely on brute force to tank damage at the front. Frankly, they're just roaming around, lazy by nature, and parasitic on others to climb the ranks. Zhang Liang, on the other hand, has the strength to stand alone. Even if the marksman dies, he can still counter-kill and defend. What's there to complain about with such a partner, just because his main class is mage?

Marksmen are the core of the team, not the saviors of the game. Honor of Kings doesn't have a rule against playing like "Siamese twins" (a strategy where players are constantly paired together to protect each other). It's just a generally accepted rule in the community. Protecting the marksman's development is crucial, as they are fragile and lack counter-measures. Roaming players are most vulnerable to being at the mercy of their opponents. There are countless examples of Zhang Liang turning the tide of battle. To give another example, imagine facing a marksman like Sun Shangxiang, a jungler like Zhao Yun, a mid-laner like Xi Shi, a support like Wang Zhaojun, and no one picking a top laner. What would you decide in this situation?

The definition of security differs; mindless defense is more effective than targeted countermeasures.

Our team picked Sun Quan as the marksman, Ma Chao as the jungler, and Shiranui Mai as the mid-laner. Honestly, we didn't have much information. The enemy team had strong crowd control: pulling enemies, freezing and slowing them, and jumping and knocking them up. The "other side of the mirror" strategy revealed a lack of damage. They had a lot of initiation, leaving the damage output to Sun Shangxiang. Since the top laner was a tank, we confidently picked Zhang Liang to counter them, especially targeting Zhao Yun. We were cunning and knew how to play mind games, teaming up with teammates to counter-gank Wang Zhaojun and Xi Shi, striking first to gain the upper hand. The final result? Zhang Liang had 15 assists, one kill, and 4 deaths, contributing significantly to a 21-14 score.

In another example, regarding the support role, our team's lineup consisted of Hou Yi initiating the team fight, Da Siming jungling, Yang Jian top lane, and Ying Zheng mid lane. This team lacked tankiness and crowd control, and unfortunately encountered Nezha, who posed a significant threat to the backline. Our two damage dealers lacked mobility, and Liu Er was even more fun to target. Instead of blindly adding a tank, we should have chosen heroes with strong resistance reduction, or gambled on crowd control. Zhang Liang initiating the team fight would have been the perfect choice, luring them in and easily restricting them, dealing with all the mobile heroes, and achieving a 1v3 situation.

Image source: Internet


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