Is Flash only for newbies? Choosing the wrong Summoner Spell exposes your weaknesses; beware of being looked down upon by pros: Cleanse.
2026-06-06 12:07
The teleport skill is so useful that it has changed the entire Rift's perception of it. Li Xin is a prime example for top lane heroes: weakening team fights and teleporting make lane pushing easier. Replacing it with Flash is like shouting into the microphone to tell teammates, "You don't know how to play!" With such powerful skills, why let Flash hold you back?
This isn't the fault of random players. Flash is a universal, default summoner spell, especially for marksmen who know they're vulnerable to attacks. It provides a certain margin for error, and marksmen desperately need it for self-protection. Some mages or warriors use it to change the direction of skill release. It's multi-functional, but not suitable for all heroes. It has a waste mechanism. Sharp-eyed pros can analyze your awareness based on this alone. If you pick the wrong option or are out of place, you'll be ridiculed and leave a bad impression. Once you enter the game, don't expect any camaraderie. They won't save you when you're being chased, they won't share resources, etc. The experience is extremely poor because your skill level is exposed from the very beginning. You pretend to be a pro and enter a high-level game, but in reality, you're being carried.
Sun Shangxiang: A displacement
One of them is Sun Shangxiang. She has a first skill that allows her to dash, and the details are that if there are enemies nearby, rolling will increase her movement speed. Her strong basic attack is retained, and the cooldown time is not long. However, it is incomprehensible that players at all skill levels believe that one dash is not enough. They are agile and also need to bring Flash to escape. Sun Shangxiang is afraid of control, so Purify would be more suitable.
Agile marksmen are countered by crowd control; this is the economic principle of King of Glory. Purify removes negative effects and allows for counter-attacks. What's the point of simply using Flash to create distance and whittle down health? High-level pros know how to use it skillfully to counter, catching opponents off guard. However, I personally believe that avoiding risks is more important.
Zhuge Liang: Three-stage displacement
The second hero is Zhuge Liang. His summoner spells are controversial. When playing as a jungler, Smite is a must. He is a strong mid-laner with three dashes. His ultimate, Spirit Bomb, refreshes his skills immediately upon assists or kills, so there is no reason to bring an extra Flash. His biggest threat is still his crowd control. If he pauses even slightly or his dash is interrupted, he is easily focused down. In actual combat, Purify is practically invincible.
Image source: Internet
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