League of Legends: Uzi let slip that the official team intends to withdraw from the classic server, revert the map and heroes, and retain old players.

2026-06-08 12:28

League of Legends: Uzi let slip that the official team intends to withdraw from the classic server, revert the map and heroes, and retain old players.


What are your thoughts on the development of League of Legends? It's a MOBA game that has secured a place in the market, but it always lags behind others in terms of popularity. Nobody wants to hear the truth. The reason it's still running for so long is that the older games haven't been phased out. The LCK region is the biggest contributor and the core source of its support. If you search online, the first thing that pops up is always information about T1 club, Korean server rankings, Faker's consecutive championships, etc. The LPL region occupies a small portion, or it might be about streamer controversies and scandals.

The tournament's popularity is fueled by T1.

Recently, during the Esports Nations Cup, ENC interfered with the selection of Korean players, leading to a falling out and news of the LCK region withdrawing from the competition. It's unclear when an agreement will be reached. However, the absence of Faker and T1 has significantly reduced the event's appeal. Those attending in person and those following online are eager to see how this formidable team will be challenged. With only two members remaining from the original roster—Faker and Keria—everyone is keen to see if their strength has declined through the World Cup and Nations Cup. T1-hosted events alone drew packed stadiums of 150,000, with cheers and applause filling the arena. It felt like the League of Legends World Championship finals. This highlights the game's struggles; given a few more years, what will be the point of watching it after the legends retire?

The game's popularity has declined, and the number of players has decreased significantly.

Aside from esports events, the game itself received a poor reception. Content updates, which should have generated immense anticipation, revamped the game, increased playability, and attracted dedicated players—other competitive games have successfully transformed or reinvented themselves—so why did League of Legends fail? The reason is that those who remained were all veteran players. Time flies, and in Season 16, League of Legends has accompanied players for 16 years. New champions have been added one after another, the map has been continuously optimized, and the graphics have become clearer, fully meeting the standards of modern games. Yet, the number of League of Legends players is dwindling.

In 2016, it surpassed Honor of Kings. The students who sat in front of the computer screen back then have all grown up, entered the workplace, and are busy with relationships. The time they have to log in is already limited. After logging in, they find that everything has changed and they have to readjust. No one wants to be stuck in this mentally exhausting cycle, so they simply quit the game and watch videos instead.

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