The most frustrating warrior? Ignoring marksmen's self-preservation methods, a troublemaker for the team, stirring up trouble for fun.

2026-06-21 11:17

The most frustrating warrior? Ignoring marksmen's self-preservation methods, a troublemaker for the team, stirring up trouble for fun.


Marksmen are fragile and vulnerable, requiring support for self-defense. Due to their ranged output, their defense is inherently low. If ambushed by an assassin, unless their reaction is extremely fast, they are certain to die. In extreme cases, they even need to buy defensive equipment. As a last resort, the only option is to implement the "sacrifice strategy," sacrificing the marksman as a tactic to allow the opponent to steal the least amount of money and lure the enemy to kill them. This is the only way out. If you think you can turn the tide with the marksman after too many deaths, it's simply wishful thinking.

Warriors love to take down archers together.

A version where movement becomes a basic move, which marksmen are used to protect themselves and chase, escaping danger and avoiding the explosive damage of assassins and mages. The most annoying ones are warriors. Regardless of the high ground, they use frequent control and tankiness to constantly harass and chase, never letting go. The number of kills is not dazzling. The problem is that the delaying tactic works very well, but in the end, the opponent picks up the rhythm and still can't hide in the safe zone within the specified time. Take Xiahou Dun as an example.

He has shields, healing, chains to close the distance, ground slam control, and stun. Even without instant kill ability, once he uses Flash and his movement goes on cooldown, no matter how far back you run, you'll keep getting chipped away by his basic attacks. It's not late game yet, and you haven't gotten strong. You can only watch helplessly as your health drops by one bar. If it weren't for the whole team coming to the rescue and scaring Xiahou Dun away, causing him to go into a frenzy, he really would have killed you before leaving, dragging you to the underworld together, a one-for-one trade.

High-level players tend to favor warriors over other classes.

Warrior gameplay revolves around lane pushing and supporting. For those who crave the thrill of kills, this might not be for you. It's only popular in high-level matches, boasting strength and a high win rate. Almost all of the top ten heroes in the Chinese server's power rankings are warriors, with consistently high stats around 53%. They offer high replayability, sustained combat, and steady development. Players in that world appreciate the warrior's skill mechanics and stats, especially in high-level ranked matches. Warriors allow for solo play, personal time, and occasional support, unlike mid-laners and junglers who constantly roam and get criticized for being inconspicuous. Supporting isn't easy either, as it's like being a worker constantly roaming around, resulting in a mediocre experience.

Stepping out of the marksman's comfort zone and looking at it from a different perspective, we discover that their true nemesis is not their lane opponent, but the warrior standing at a distance on another side lane.

Image source: Internet


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